RayCasting Support and Using it for collision detection
The Maya plugin exports the collision data from the 'ctf_map' file. The exported data can readily be read by the engine and converted...
Debug Menu Support
Added a "Debug Menu" to provide run-time data tweaking. ` or ~ (backtick or tilde) to activate or deactivate. Once activated the Debug...


![Flappy Bird clone ! [Using my own C++ Game Engine]](https://static.wixstatic.com/media/5ab37f_6f5eaa61ba744460bf8bbc86ef50cc47.png/v1/fill/w_306,h_250,fp_0.50_0.50,q_35,blur_30,enc_avif,quality_auto/5ab37f_6f5eaa61ba744460bf8bbc86ef50cc47.webp)
![Flappy Bird clone ! [Using my own C++ Game Engine]](https://static.wixstatic.com/media/5ab37f_6f5eaa61ba744460bf8bbc86ef50cc47.png/v1/fill/w_38,h_31,fp_0.50_0.50,q_95,enc_avif,quality_auto/5ab37f_6f5eaa61ba744460bf8bbc86ef50cc47.webp)