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Debug Menu Support

  • itzvnodm
  • Feb 7, 2015
  • 1 min read

  • Added a "Debug Menu" to provide run-time data tweaking.

` or ~ (backtick or tilde) to activate or deactivate.

Once activated the Debug Menu takes the input focus away from the main game.

Navigate the Debug Menu via the arrow keys... up/down to select items, left/right to modify the current selection.

  • Provided the following functionality via the Debug Menu

  • Frame rate monitor (via 'Text' widget)

Adjust fly-cam speed (via 'Slider' widget)

Reset fly-cam back to the origin (via 'Button' widget)

  • Added debug shape drawing

Line

Box

Sphere

  • The Debug Menu and debug shapes will completely vanish from your code in a release build.


 
 
 

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